We are seeking a programmer to join us in improving and maintaining our adaptive audio engine: FMOD Studio. This is a full time/permanent position based in Melbourne, Australia. In this role, you will develop tools and run-time code that extend creative possibilities for game developers. You will be required to maintain existing functionality, add features, debug faults, and improve the overall stability and performance of the product.
Requirements
What we are looking for:
Additional skills that will help you stand out:
Benefits
We make FMOD, a world-class adaptive audio solution for games. We're always on the lookout for great talent so please contact us.
Melbourne CBD location
Hybrid 2-3 day per week in office 2-3 day WFH.
We have a positive and friendly team environment.
We work on interesting challenges.
Our technology is used by game developers across the world.
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